@startuml
sprite $day_windy [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000006800000000000000000000
00000000000000000000000000FF50000000000000000000
00000000000000000000000001FF50000000000000000000
00000000000000000000000001FF50000000000000000000
00000000000000004810000000FF50000000760000000000
0000000000000000DFD1000000570000000AFF1000000000
00000000000000007FFD100000000000009FFB0000000000
000000000000000007FF80000000000002FFB00000000000
0000000000000000006C30017CEFD82000B9000000000000
00000000000000000000004EFFFFFFF80000000000000000
0000000000000000000005FFFB87AFFF9000000000000000
000000000000000000002FFE300001BFF500000000000000
00000000000000000000AFF20000000CFE00000000000000
00000000000000000000FF8000000003FF30000000000000
0000000000006CCCB002FF3000000000FF7008CCCA000000
000000000000EFFFF402990000000000DF800FFFFF300000
00000000000049998000000000000000FF60059997000000
00000000000000000000000000000004FF30000000000000
0000000000000000000798200000001DFC00000000000000
000000000000000001DFFFF5000002DFF400000000000000
000000000000000004FFCEFF1039CFFF7000000000000000
0000000000000000005302FF507FFFE50000000000000000
0000000000000000000001FF605CA60001DC100000000000
000048888888888888888DFF2000000002FFD10000000000
0001FFFFFFFFFFFFFFFFFFF800000000007FFD0000000000
0000ADDDDDDDDDDDDDDDDB50007A00000007FF1000000000
00000000000000000000000000FF50000000430000000000
00001333333332000000000001FF50000000000000000000
0000EFFFFFFFFFF80000000001FF50000000000000000000
0000EFFFFFFFFFFF8000000000FF40000000000000000000
00001333333333BFF0000000004600000000000000000000
000000000000003FF2000000000000000000000000000000
00000000003C619FF0000000000000000000000000000000
00000000008FFFFF90000000000000000000000000000000
00000000001CFFFA00000000000000000000000000000000
000000000000352000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define WEATHER_DAY_WINDY(_alias) ENTITY(rectangle,black,day_windy,_alias,WEATHER DAY_WINDY)
!define WEATHER_DAY_WINDY(_alias, _label) ENTITY(rectangle,black,day_windy,_label, _alias,WEATHER DAY_WINDY)
!define WEATHER_DAY_WINDY(_alias, _label, _shape) ENTITY(_shape,black,day_windy,_label, _alias,WEATHER DAY_WINDY)
!define WEATHER_DAY_WINDY(_alias, _label, _shape, _color) ENTITY(_shape,_color,day_windy,_label, _alias,WEATHER DAY_WINDY)
skinparam folderBackgroundColor<<WEATHER DAY_WINDY>> White
@enduml